−18%

Askato Krabbenwaage mit Magneten

Price in EUR including VAT
was EUR21,90
Delivered between Sat, 16/8 and Fri, 22/8
More than 10 pieces in stock at supplier
Free shipping starting at 39,–

Product details

4in1 Counting Scale Learning Through Play!

The educational counting scale in the shape of a colorful crab is the perfect toy to introduce your child to the world of mathematics in a playful way. It teaches numbers, addition, and subtraction in an entertaining manner. Thanks to the included fishing rod with a magnet, the child practices hand-eye coordination and develops fine motor skills.

While playing, the child learns basic mathematical operations and simultaneously develops motor coordination and dexterity.

Why choose this product?

Play and Learn - introduces the world of mathematics in a playful manner. Develops dexterity - practices fine motor skills with the magnetic fishing rod. Valuable play promotes concentration, patience, and hand-eye coordination. The colorful and friendly design captures the child's attention and motivates them to learn. Simple mathematical activities - fosters the development of logical thinking in the child.

Key specifications

Educational game theme
Arithmetic + Numbers
Minimum age
3 years
Item number
53016568

General information

Manufacturer
Askato
Category
Learning games
Release date
18/11/2024

Target group

Minimum age
3 years

Parlour game properties

Educational game theme
Arithmetic + Numbers

Voluntary climate contribution

CO₂-Emission
Climate contribution

14-day cancellation right
30-day right of return if unopened
24 Months statutory warranty

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Goes with

Reviews & Ratings

Statutory warranty score

How often does a product of this brand in the «Learning games» category have a defect within the first 24 months?

Source: Galaxus
  • Askato
    Not enough data
  • 1.Arena
    0 %
  • 1.Brainstorm
    0 %
  • 1.Djeco
    0 %
  • 1.Headu
    0 %

Statutory warranty case duration

How many working days on average does it take to process a warranty claim from when it arrives at the service centre until it’s back with the customer?

Source: Galaxus
  • Askato
    Not enough data
  • 1.Edurino
    0 days
  • 1.Fisher-Price
    0 days
  • 1.Lexibook
    0 days
  • 1.tiptoi
    0 days

Return rate

How often is a product of this brand in the «Learning games» category returned?

Source: Galaxus
  • Askato
    Not enough data
  • 1.Hape
    0,2 %
  • 2.Smart Games
    0,3 %
  • 2.Spielba
    0,3 %
  • 2.Taf Toys
    0,3 %
Source: Galaxus