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Review

What our film and game editors are saying about The Super Mario Bros. Movie

Luca Fontana
6/4/2023
Translation: Megan Cornish

Nintendo’s Super Mario is finally getting an animated film. Our film and game editors have had their say on whether the long wait was worth it.

30 years after Super Mario’s first foray into cinemas – don’t ask (video in German) – the Italian plumber is back on the big screen.

In the new film – The Super Mario Bros. Movie – he and his brother Luigi are drawn into a magical world and separated while working on some pipes in Brooklyn. The evil Bowser is after Mario, who’s supposedly standing between him and his great love Princess Peach – or the complete destruction of the Mushroom Kingdom. With the support of Toad, Donkey Kong’s fights and plenty of power-ups, Mario challenges Bowser.

The film features the voices of Chris Pratt as Mario, Charlie Day as Luigi, Jack Black as Bowser, Anya Taylor-Joy as Princess Peach, Seth Rogen as Donkey Kong and Keegan-Michael Key as Toad.

The trailers released so far promise a treat for fans and, above all, have visually fuelled the hype machine for months. After all, the animated film was produced by the US studio Illumination, whose previous work includes the Despicable Me and Minions series. In this article, our film and game editors, who’ve already seen the film, give us their verdicts on whether the hype is justified.

Luca: «Exactly what you’d expect – and that’s a good thing.»

Phil: «I actually think Super Mario’s stupid, but...»

Wow, that was really good! After the first trailer, I was cautiously optimistic that the Super Mario film adaptation wouldn’t be a flop like the original from the 1990s. But I wasn’t expecting so much fun when I went to the cinema. The Minions creators have delivered exactly what fans wanted: the visuals fired on all cylinders. I couldn’t get enough of it, from the brightly-coloured Mushroom Kingdom to a spooky haunted forest to Bowser’s lava castle.

But only in the final third does the film literally put its foot on the accelerator. Like many of the other gameplay elements familiar from the games, the Mario Kart race is woven into the film without being artificial. I never thought I’d say this, but it makes perfect sense at that moment for a horde of monkeys to battle an army of koopas on a rainbow course with turtles. There are more easter eggs dropping than banana peels. Amazing.

Michelle: «I’d love Bowser’s musical skills.»

Of all the characters, Princess Peach was the most pleasant surprise. I was worried she’d be portrayed as a dim-witted princess who Mario has to rescue from Bowser’s clutches. In contrast to all the clichés, she’s a strong, likeable character. And her voice, provided by Anya Taylor-Joy, is fit for royalty.

I also had a lot of fun comparing the plot of this Super Mario Bros. film adaptation to the one from the 1990s. There are a surprising number of parallels. Both films begin in New York. In both films, Mario and Luigi run a modest plumbing business. And in both films, mysterious burst pipes lead the brothers into a new world. Now there’s nothing left to do but debate which film is better. I have a clear favourite.

Domi: «I’m turning into a Bowser fan!»

I had very high expectations for Nintendo’s first feature film – the game developer had much more say this time than in Super Mario Bros. in 1993. After a little over 90 minutes of power-ups, toads, koopas and gags in the Mushroom Kingdom, I can safely say that my expectations were met. And sometimes even exceeded.

As expected, the story’s very thin and not worth mentioning. Regardless, the film shines in other areas. The characters and environments were portrayed with great attention to detail. There are Easter eggs and references to old and new games from the Mario universe everywhere – the film is a real Mario encyclopedia. As a fan, I had a grin on my face and tears of joy in my eyes.


The Super Mario Bros. Movie has been in cinemas since 5 April 2023. Running time: 92 minutes. Rated 6+.

Header image: Nintendo/Universal Studios

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I write about technology as if it were cinema, and about films as if they were real life. Between bits and blockbusters, I’m after stories that move people, not just generate clicks. And yes – sometimes I listen to film scores louder than I probably should.


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