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Review

Phantom Liberty review: Cyberpunk 2077 has never been so good

Wake the fuck up, Samurai. Cyberpunk 2077 is back with a buyable story expansion. When I put it to the test, Phantom Liberty enthrals me with an exciting spy story, a new city district and extensive gameplay innovations.

Around three years after its release, the cool role-playing game Cyberpunk 2077 has finally recovered from its disastrous launch. CD Projekt Red has been working diligently on the game ever since. After numerous bug fixes and updates, the Polish studio promises the biggest innovations the game has seen thus far with Update 2.0 and Phantom Liberty.

The former is a free update that all players of Cyberpunk 2077 will receive. It includes fundamental changes to the skill system, vehicle combat and a completely revised police system. Meanwhile, paid story expansion Phantom Liberty builds on these foundations and takes me on an action-packed spy thriller full of intrigue and twists in the new Dogtown district. Let me say first of all, Cyberpunk 2077 has never been this fun.

A brilliant start

At the start of Phantom Liberty, I have the option to set out on the adventure as a new character or continue playing with my existing one. I opt for the latter. The expansion’s story is set before the end of the main quest in the base game. So my character V still has an experimental technology – the Relic – that’s slowly killing them.

Phantom Liberty gets off to an explosive start. I’d go as far as to say I haven’t had such a great introduction to a game in a long time. I’m lured into Dogtown, a heavily guarded district of Night City, by a mysterious lady called Songbird. She claims she can free me from the implant and save my life. In return, I’m to rescue the President of the New United States of America – NUSA for short – from a plane that’s crashed in Dogtown. Sounds easy, no?

In the brilliant opening sequence, I don’t just see a plane crash. I also sneak around and shoot my way through hordes of bloodthirsty mercenaries who have it in for the president. Afterwards, I join forces with the president to fight against a huge robot monster. So much happens in such a short space of time. I don’t know whether I’m coming or going.

Agonising choice at the start of the game

The ingenious start of the game means I don’t have time to worry about the new skill trees at first. There’s so much to do.

With my level 30 character, I’ve already managed to unlock lots of skills in the base game. These will be reset with Update 2.0. The reason being that unlockable perks have been completely overhauled. I need to rethink how I want to create my character in Phantom Liberty. If you play with a new character, you start at level 20 and can also reinvest your skill points.

I didn’t think the perks in the old skill system were particularly exciting. A lot of the skills only gave you incremental improvements, such as a few percentage points more in attack or a few less seconds with hacks. Boring.

The skills in the new trees, on the other hand, look much more exciting, even at first glance. I scroll through the menus and discover many perks that pique my interest. You’re saying I can throw enemies around like a mad hulk? Yes, please. I can slow down time while driving? I want that too. I can deflect gunfire with a katana just like a Jedi Knight? Shut up and take my perk points.

I end up having much more fun with this Netrunner build in 20 or so hours of play than with the boring perks from the main game. And this is just one of many builds available with the new update. The new skill system is a real game changer.

New skills are just the beginning

What’s completely new is vehicle battles. With Update 2.0, you can pull out your gun in a car and shoot at enemies – similar to drive-by shootings in GTA. In Phantom Liberty, this innovation has another dimension thanks to additional perks. You can now unlock a skill that lets you control cars remotely or even make them explode. This is incredibly fun, both in chases and normal fights – and it looks pretty damn cool.

Dogtown is cooler than Night City

Yes, even outside of the side missions, there are characters I fell in love with immediately. Such as a small, cheeky chap who sells me deadly hacks and weapons in the Dogtown market. As a side note, he keeps insulting me savagely. What a cute little nasty piece of work. I can’t wait to come back.

Phantom Liberty is breathtakingly beautiful – and a bit buggy

Graphically, Phantom Liberty cuts an incredibly fine figure. Even if it sounds hackneyed, the game is breathtakingly beautiful and regularly makes my jaw drop. As well as the incredibly detailed characters, what particularly fascinated me was Dogtown’s architecture. The district is small but densely populated and more vertically designed. No matter where you look, the game is bursting with impressive nuances.

A small consolation for console gamers is that the game at least runs at a fairly stable 60 fps on the PS5 in performance mode. Don’t even bother with ray tracing. Its 30 fps feel extremely sluggish and you need a magnifying glass to spot any visual differences in performance mode.

Despite all the praise for its technical implementation, I still encountered a few bugs on my adventure. Aside from visual glitches, the game crashed four times in roughly 20 hours of play. The most bizarre was during the credits after the final mission. So, Phantom Liberty isn’t completely bug-free, but it’s in a much better state at launch than Cyberpunk 2077 was three years ago.

A bumpy landing

In hindsight, I’m also disappointed with the new baddie. Kurt Hansen is… boring. There’s no surprise, no twist to make him interesting. When it comes down to it, he’s just an evil villain. I’d have expected more from a spy thriller.

Verdict: Phantom Liberty is the ultimate Cyberpunk experience

Phantom Liberty takes everything that Cyberpunk 2077 did well and packages it into a compact gaming experience that goes full-throttle right from the start. The changes to the skill system and police AI as well as vehicle combat are real game changers and have far-reaching effects on the flow of the game.

The spy story is thrillingly told and boasts an excellent cast. Notably, Idris Elba as Solomon Reed delivers an excellent performance. The somewhat bumpy ending and the one-dimensional main villain leave a bland aftertaste. But it’s not enough to tarnish my very good overall impression in the long run. Phantom Liberty represents CD Projekt Red at its best. Cyberpunk has never been so fun.

*Cyberpunk 2077: Phantom Liberty is available for PS5, Xbox Series X/S and PC from 26 September. Depending on the platform, this expansion costs between 32 and 35 francs or euros. Thanks to CD Projekt Red for providing the game for me to review.

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My love of video games was unleashed at the tender age of five by the original Gameboy. Over the years, it's grown in leaps and bounds.


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