Your data. Your choice.

If you select «Essential cookies only», we’ll use cookies and similar technologies to collect information about your device and how you use our website. We need this information to allow you to log in securely and use basic functions such as the shopping cart.

By accepting all cookies, you’re allowing us to use this data to show you personalised offers, improve our website, and display targeted adverts on our website and on other websites or apps. Some data may also be shared with third parties and advertising partners as part of this process.

Firewalk Studios - Cinematic Trailer
Background information

After a disastrous start for Concord, Sony pulls the plug and issues refunds

Debora Pape
4/9/2024
Translation: Elicia Payne

The launch of Concord is every game developer’s nightmare. After a long development period and despite solid gameplay, the game hardly attracted players. Now it’s clear, Sony’s pulling the ripcord and refunding the purchase price.

The studio wants to go through its remaining options after removing the game from the stores. Ellis adds that they’re also looking for ways in which Concord can reach players better. It’s therefore possible that the game could be revised and re-released.

Bad start for Concord

When I saw these tiny numbers for Concord, my jaw dropped. How can it be that a game that Sony calls an «original AAA multiplayer game» attracts so few people? The game doesn’t seem fundamentally bad either. A look at the Steam reviews shows a 66 per cent rating. Overwatch 2 is significantly lower with only 35 per cent since release. The reasons for the breathtakingly poor performance of Concord in terms of sales and player numbers lie elsewhere.

I’ve read through the comments, reviews and assessments and realise this much – it wasn’t a surprise.

What kind of game is Concord and who’s behind it?

Just like in Overwatch, you play a premade hero in Concord and compete in teams of five against another team. Twelve maps and 16 different characters were available at launch – each with their own talents and abilities. This allows for different playing styles. It’s a common gameplay type; there are several PvP hero shooters. Best performers include Apex Legends, Valorant and the aforementioned Overwatch.

After launch, the studio planned to gradually add more characters and maps to the game. Updates to the story with more details every week would follow too – all free of charge. Whether this’ll go ahead after the disastrous launch, is unclear.

A three-month-old comment almost predicted what happened: «One week after this game drops: we’re sorry this game didn’t meet your expectations. 6 months later: shuts down.»

Even players who bought Concord and tried it out have got their money refunded. They think the game’s okay but not worth the price tag. Player «hamishgavin» spent 1.7 hours playing Concord and wrote a detailed review on Steam. In the end, it turned out pretty negative. The game had potential and seemed fun, but he’d requested a refund because it wasn’t value for money.

And he’s not the only one thinking that. In general discussions about the game on Steam, again and again, you’ll read how Concord should’ve been free-to-play so it could build up a fanbase.

How will things proceed?

Whether Sony will bury the game completely or make a comeback with a free-to-play payment model remains to be seen. It’s rare for games to be completely taken off the market and then re-released.

One example of a successful relaunch is Final Fantasy 14: in 2010, developer Square Enix received a lot of criticism after the release of its MMORPG and took the game offline shortly afterwards. Two years later, it was re-released as the heavily revised Final Fantasy 14: Reborn and became a huge success.

Header image: Firewalk Studios - Cinematic Trailer

55 people like this article


User Avatar
User Avatar

Feels just as comfortable in front of a gaming PC as she does in a hammock in the garden. Likes the Roman Empire, container ships and science fiction books. Focuses mostly on unearthing news stories about IT and smart products.


Background information

Interesting facts about products, behind-the-scenes looks at manufacturers and deep-dives on interesting people.

Show all

These articles might also interest you

  • Background information

    How did Hollow Knight: Silksong become the most eagerly awaited indie game of all time?

    by Philipp Rüegg

  • Background information

    Your favourite game could disappear forever

    by Rainer Etzweiler

  • Background information

    These games didn’t survive the battle royale hype

    by Domagoj Belancic